Luciano Muratore

Projects

Deep C++ topics for audio engineers — free previews, full content for members.

  • Pool Allocators for Audio Engines
    Free Preview

    Pool Allocators for Audio Engines

    Why std::vector kills your audio thread — and how a fixed pool allocator gives you O(1) alloc/free with zero OS involvement after init. Benchmarked against std::pmr.

    C++ Memory Real-Time DSP